Why Your AI Agent Needs More Than Just a Better Model
As EDA moves toward AI agents for physical design, the bottleneck we keep hitting isn't model capability. It's that no agent today can see the full cross-domain picture the way a strong designer does.
Read more →Giving AI Spatial Intuition: How Multimodal AI Replaces the GUI
Engineers default to text reports because classic EDA GUIs can't keep up. Pair multimodal AI with a GUI fast enough to render anything at full fidelity in about a second, and visualization finally becomes a first-class input for agents, and humans.
Read more →Making Design Tradeoffs Portable: Solving the Institutional Memory Problem
Every chip generates hard-won backend knowledge that rarely survives past tape-out. Carrying the underlying tradeoffs from one design to the next, not just the raw data, is one of the harder unsolved problems in the field.
Read more →Bridging the Gap: Turning Physical Design Results into Upstream Feedback
The signals deep in P&R and signoff are some of the richest data a design team produces all year, yet most get used once and discarded. What if backend results fed floorplanning and RTL, instead of dying at tape-out?
Read more →Why Current Signoff Flow Is Missing the Big Picture
We analyze signoff as five separate problems: RC extraction, timing, IR/EM, thermal, stress. The physics underneath is one coupled system, and pretending otherwise quietly costs us margin in both directions.
Read more →Predicting P&R Success: The New Era of Shift-Left Estimation
What if you could get a credible read on a new RTL design's congestion, timing, IR, and thermal profile before it ever goes through P&R? A fast, vendor-independent data layer is what makes cross-design training for shift-left estimation possible.
Read more →Why 3DIC Demands a Unified Data Strategy
3DIC is sold as the next lever for performance and power. It's also a multiplier for every structural problem 2D physical design already has, with cross-die coupling stacked on top. Reasoning about a 3D stack means seeing the whole stack at once.
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